Showing posts with label [Exalted Past] GM Records. Show all posts
Showing posts with label [Exalted Past] GM Records. Show all posts

Monday, February 7, 2011

Virtue Records

Virtues measure a character’s drive to act in certain ways.  This commitment to certain behaviors means that the character gains significant benefits when he invests Willpower in a Virtue-related task.

Once per story for every dot in a particular Virtue, the player may have his character channel a point of temporary Willpower through the Virtue, allowing him to add a number of dice equaling the Virtue rating to his normal dice pool.  A point of Willpower expended in this fashion doesn’t grant the character the regular automatic success, only the bonus dice.  Using a Virtue like this is generally only cost effective with three or more dots in the Virtue.

Story 06 – Edge of Dawn

Updated to Session – 28

Alabaster Hand of the Heaven

  • Compassion: 1/1
  • Temperance: 2/3
  • Conviction: 1/3
  • Valor: 2/3

Flawless Oak

  • Compassion: 1/3
  • Temperance: 3/3
  • Conviction: 2/3
  • Valor: 2/2

 

Story 05 – A New Beginning

Updated to Session – 25

Alabaster Hand of the Heaven

  • Compassion: 1/1
  • Temperance: 3/3
  • Conviction: 3/3
  • Valor: 3/3

Flawless Oak

  • Compassion: ?/?
  • Temperance: ?/?
  • Conviction: ?/?
  • Valor: ?/?

 

Story 04 – Fire of the South

Balan

  • Compassion: 3/3
  • Temperance: 2/2
  • Conviction: 3/3
  • Valor: 4/4

Aata

  • Compassion: 3/3
  • Temperance: 3/3
  • Conviction: 3/3
  • Valor: 2/2

Nejimaru

  • Compassion: 2/2
  • Temperance: 4/4
  • Conviction: 2/2
  • Valor: 2/2

 

Story 03 – The Odyssey

Updated to Session – 17

Balan

  • Compassion: 2/2
  • Temperance: 2/2
  • Conviction: 2/3
  • Valor: 3/4

Aata

  • Compassion: 2/2
  • Temperance: 3/3
  • Conviction: 2/3
  • Valor: 2/2

Nejimaru

  • Compassion: 2/2
  • Temperance: 4/4
  • Conviction: 2/2
  • Valor: 2/2

Thursday, January 27, 2011

[Exalted Past] Rule Changes

Character Specific Rulings

Additions

Changes

Clarification

Reprints and Summaries

Tuesday, April 20, 2010

Exp Record: Story 05 - “A New Beginning”

Previous Story | Index | Next Story

Player Characters

 

Alabaster

Flawless

Total

12

12

Story 01

0

0

Story 02

0

0

Story 03

0

0

Story 04

0

0

Session 24

12

12

Session 25

5

5

Session 26

6

6

Session 27

6

6

 
Session 24

  • While we started late the session is still 7 hours long.  So a Exp reward of 6 is in order.
  • A one time bonus of “First Session Adjustment Bonus” of 6 exp is applied.   This allows the player to make any immediate tweaks to their characters as they realize the weakness and strengths of their characters after their first use.

Alabaster Hand of the Heaven 

  • 8/8 (8) Archery Charm: Essence Arrow (Righteous Judgment Arrow)
  • 4/8 (4) Archery Charm: Phantom Arrow Technique

Flawless Oak

  • 5/5 (5) Resistance from 3 to 4
  • 7/8 (7) Resistance from 4 to 5
 
Session 25

  • The Session is a bit shorter than my normal sessions, it still warrants a Exp Reward of 4 Exp.
  • Gain 1 additional exp for completely story achievement of “Saving Twilight” of 1 is

Alabaster Hand of the Heaven 

  • 8/8 (4) Archery Charm: Phantom Arrow Technique
  • 1/5 (1) Archery from 3 to 4

Flawless Oak

  • 8/8 (1) Resistance from 4 to 5
  • 1/1 (1) Resistance from 1 to 2
  • 1/1 (1) Occult from 1 to 2
  • Banked 2 Exp

 

Session 26

  • The Session is fairly standard Session of around 7-8 hours.  Warranting an exp session reward of 6 Exp

Alabaster Hand of the Heaven 

  • 5/5 (4) Archery from 3 to 4
  • 1/1 (1) Raise Awareness from 1 to 2
  • 1/1 (1) Raise Athletics from 1 to 2

Flawless Oak

  • 3/3 (3) Raise Occult from 2 to 3
  • 5/5 (5) Spirit Strng Skill??? (No idea what that is)

 

Session 27

  • The Session is fairly standard Session thus warranting an exp session reward of 6 Exp

Alabaster Hand of the Heaven 

  • 6/8 (6) Charm: Graceful Crane Stance

Flawless Oak

  • 3/3 (3) Acquire Sail at 1 (5/21 Training day)
  • 3/5 (3) Integrity from 3 to 4

Sunday, January 17, 2010

[Exalted Past] Session Rewards

Player Characters

 

Balan

Aata

Nejimaru

Total

161

161

149

Story 01

28

27

22

Story 02

58

59

52

Story 03

62

62

62

Story 04

13

13

13

 
 

Alabaster

Flawless

Total

12

12

Story 05

29

29

Story 06

12

12

Current Story: Story 06 – Edge of Dawn
Current Story Virtue Record

Sunday, August 9, 2009

Exp Record: Story 04 - “Fires of the South”

Previous Story | Index | Next Story

Player Characters

 

Balan

Aata

Nejimaru

Total

161

161

149

Story 01

28

27

22

Story 02

58

59

52

Story 03

62

62

62

Session 22

7

7

7

Session 23

6

6

6

 
Session 22

  • While the Session started late due to various other distractions, it was still around 8 hours long.  So Exp Reward of 6 point is in order.
  • The Session is centered around exploring the inner motivation and morality of the character so it would be considered role-playing.   The participation warrant the 1 Exp bonus for Role-playing.

Balan

  • 4/4 (1) Occult from 2 to 3 
  • 6/10 (6) Excellency: Essence Triumphant (Occult) 

Aata

  • (4) Paid Partial Exp Debt (14 Left) 
  • 6/6 (1)  Raise Awareness from 3 to 4
  • 2/8 (2)  War Charm: Mob Dispersing Rebuke

Nejimaru

  • (3) Paid off Exp Debt (0 Remain) 
  • 8/16 (4) Willpower from 8 to 9

Mea-Chan

  • (6) Dexterity Specialty: Defensive Postured (2)
 
Session 23

  • The Session is considered short, since we didn’t start till around 10:30.  While it did run for about 7 hours, it is not as long as my usual session.  Nonetheless I am granting the Normal Exp Reward of 6 points.

Balan

  • ()

Aata

  • (3) Paid Partial Exp Debt (15 Left)
  • 5/8 (3)  War Charm: Mob Dispersing Rebuke 

Nejimaru

  • 14/16 (6) Willpower from 8 to 9

Mea-Chan

  • 6/11 (6) Shifting Knack: Emperor Ox Expansions