Sunday, February 6, 2011

Exp Record: Story 06 - “Edge of Dawn”

Previous Story | Index | Next Story

Player Characters

 

Alabaster

Flawless

Total

108

113

Story 01

0

0

Story 02

0

0

Story 03

0

0

Story 04

0

0

Story 05

29

29

Session 28

12

12

Session 29

7

7

Session 30

4

9

Session 31

5

5

Session 32

15

15

Session 33

9

9

Session 34

6

6

Session 34.5

5

5

Session 35

6

6

Session 36

10

10

 
Session 28

  • The Session is actually bit longer than normal.  Since we started around 4 and finished around 6, making it around 12 hours.  Exp Reward of 7 is awarded.
  • Story Reward of 5 exp for finishing “A New Beginning” is awarded

Alabaster Hand of the Heaven 

  • 8/8 (2) Charm: Graceful Crane Stance
  • 3/3 (3) High Holy Chant (3 Weeks with Teacher, 6 without)
  • 3/3 (3) Old Realm (3 Weeks with Teacher, 6 without)
  • 4/4 (4) Occult from 2 to 3 (2 weeks with Teacher, 4 without)

Flawless Oak

  • 5/5 (2) Integrity from 3 to 4 (3 days)
  • 8/8 (8) Charm: Essence Triumphant: Socialize (2 Days)
  • Banked 2 Exp 

 

Session 29

  • The Session is actually very short for me.  Only lasted from 8-ish to 1am.  So an Exp Reward of 4.
  • Achieved Story Award of joining Alabaster’s Circle of Friends, 3 Exp Points

Alabaster Hand of the Heaven 

  • 6/6 (6) Occult from 3-4 (Learned from Master of Ceremonies in Rathess)
  • 1/10 (1) Charm: Ghost Eating Technique

Flawless Oak

  • 8/8 (8) Reistance Charm: Adamant Skin Technique 
  • 1/3 (1) Performance Specialty: Prayer

 

Session 30

  • The Session is a pretty short session.  Only lasted about 5 hours.  So an Exp Reward of 4.
  • Brendo gains 1 exp for 3 die stunt at David’s insistence
  • Brendo gets 4 Long Term Exp Reward for 6 month of down time.

Alabaster Hand of the Heaven 

  • 3/10 (2) Charm: Ghost Eating Technique
  • 1/1 (1) Thaumaturgy Procedure:  Alchemical Weapon Fuel (1 Week)
  • 1/1 (1) Charm Enhancement: Essence Arrow: Dazzling Arrow (1 Day)

Flawless Oak

  • 3/3 (2) Performance Specialty: Prayer
  • 7/16 (7) Dragon King Charm, Growing Wood Path: Verdan Undertanding

 

Session 31

  • The Session was of a reasonable duration.  Take into consideration time used for character maintenance, food, etc., the actual game probably lasted only 6 hours.  Thus a reward of 5 Exp.
  • There have been sufficient freebies to Brendo’s character that I believe any exp discrepancy as a result of character creation is already balanced out.  So no more freebies will be given beyond this point.

Alabaster Hand of the Heaven 

  • 8/10 (5) Charm: Ghost Eating Technique
  • 10/10 (-2) Charm: Ghost Eating Technique (7 Days)

Flawless Oak

  • 12/16 (5)  Dragon King Charm, Growing Wood Path: Verdant Understanding
  • 16/16 (-4) Dragon King Charm, Growing Wood Path: Verdant Understanding (1 Week)

 

Session 32

  • The Session was a long session, started about 2-ish and ended at around 12-ish, making it 10 hours for a reward of 6 Exp. 
  • We have reached the point in the story that further events will be completely un-described by [nonsensical] Cannon information.  Thus the Achievement Reward of “Prepare for the Future,” 8 Exp is Granted.
  • Brendo role-played his character’s compassion really well, granting 1 Exp bonus for role-playing.
  • David adhered to the code admirably, and considering his character concept and natural inclinations, also accrued 1 Exp bonus for role-playing.
  • From this point forward all Exp Rewards for 3-Die Stunts are considered team bonuses, since we help each other with stunts regularly, and this makes it less an issue of personality bonus.

Alabaster Hand of the Heaven 

  • 2/2 (2) Finished paying Exp Debt
  • 3/3 (3) Performance from 1 to 2
  • 3/3 (3) Performance Specialty: Entertaining Children 
  • 3/3 (3) Investigation Specialty: Reading Like/Dislike (3 Weeks)
  • 1/1 (1) Medicine from 1 to 2
  • 1/1 (1) Investigation from 1 to 2
  • 2/2 (2) War from 1 to 2 (1 Week)

Flawless Oak

  • 6/6 (6) Finished paying Exp Debt
  • 2/2 (2) Performance from 1 to 2
  • 3/3 (3) War from 0 to 1
  • 3/3 (3) Ride from 0 to 1
  • (Free) Craft(Wood) from 1 to 2
  • 1 Exp Banked (1 total)

 

Session 33

  • The Session was a long session, started about 2-ish and ended at around 2-ish, making it 12 hours for a reward of 7 Exp. 
  • Exp Reward or 2 Exp is given for the characters holding off being ostracized for their lack of loyalty and affinity to other Solars.
  • Training from this Session will be Training Debt, so anything purchased can be used in the Battle in Session 34.   Just remember to fulfill the training time after.

Alabaster Hand of the Heaven 

  • 7/7 (7)  Raise Archery from 4 to 5 (8-16 Days)
  • 2/8 (2)  Archery Charm: Inexhaustible Bolts of Solar Fire
  • 8/8 (-6) Archery Charm: Inexhaustible Bolts of Solar Fire (5-10 Days)
  • Exp Debt Total: 6
  • Banked Exp Total: 0

Flawless Oak

  • (Free) Thrown Charm: Returning Weapon Concentration (10 Days)
  • 10/10 (10) Thrown Charm: (Magic Flurry Throw Charm) (24 Days)
  • 16/16 (-16) Lunar 2nd Excellency: Perception (16/16) (14 Days)
  • Exp Debt Total: 16
  • Banked Exp Total: 0

 

Session 34

  • The Session was a long session, started about 3-ish and ended at around 2-ish, making it 10 hours, when eating and goofing off time were accounted for, for a reward of 6 Exp. 
  • All abilities that were untrained are no longer active, for the immediate need of them have expired.  Actual training time would be required for their continual use.
  • We totally messed up on Training Time.  Except for Favorite Abilities, all training time is doubled for lack of teacher.  But none of us seems to remember this.  All Training time, that were started from Session 32 and still remain unfinished will be updated to the proper value.

Alabaster Hand of the Heaven 

  • 3/6 (3) Paid Exp Debt
  • Exp Debt Total: 3
  • Banked Exp Total: 0
  • 3/9 (3) Raise Temperance from 3 to 4

Flawless Oak

  • 3/16 (3) Paid Exp Debt
  • 3/4 (3) Raise War from 1 to 2
  • Exp Debt Total: 13
  • Banked Exp Total: 0

 

Session 34.5

  • The Session was a very short mini Session.  Started at around 10-ish and ended around 12.  Exp reward of 2 is rewarded.
  • Story Reward of “Specter Hunt” of 3 exp is rewarded

Alabaster Hand of the Heaven 

  • 6/6 (3)   Paid Exp Debt 
  • Exp Debt Total: 0
  • Banked Exp Total: 0
  • 5/9 (2) Raise Temperance from 3 to 4

Flawless Oak

  • 7/16 (5) Paid Exp Debt
  • 4/4 (1) Raise War from 1 to 2 (7 Days)
  • Exp Debt Total: 9
  • Banked Exp Total: 0

 

Session 35

  • The Session was a a normal length session for me. Exp reward of 6 is awarded.

Alabaster Hand of the Heaven 

  • Exp Debt Total: 0
  • Banked Exp Total: 0
  • 9/9 (4) Raise Temperance from 3 to 4
  • 2/3 (2) Raise Investigation from 2 to 3

Flawless Oak

  • 10/16 (3) Paid Exp Debt
  • (+2) Epithet: The Partaker of the Forbidden Fruit
  • 15/16 (5) Paid Exp Debt
  • (-8) Occult: Terrestrial Sorcery Charm
  • (-8) Summon First Circle Demon
  • Exp Debt Total: 17
  • Banked Exp Total: 0

     

    Session 36

    • The Session was slightly shorter than my normal sessions.  Exp reward of 5 is awarded.
    • A Story Reward of “Welcome back to Nexus”, 3 Exp
    • A Mother’s Day bonus of 2 Exp

    Alabaster Hand of the Heaven 

    • Exp Debt Total: 0
    • Banked Exp Total: 0
    • 3/3 (1) Investigation from 2 to 3 (2 Days)
    • -4 (-3) Brain Damage: Reduce Wits from 2 to 1
    • 4/4 (1) Merit: Taints Warning (Special)
    • 4/4 (5) Raise Wits from 1 to 2 (1 Month with Teacher)
    • 1/8 (6) Thunder Attack Prana: "The Kill Shot" [Athletic Excellency Requirement Waived]
    • 4/4 (10) Raise Lore from 2 to 3 (2 Weeks, must have Teacher)

    Flawless Oak

    • 16/16 (1) Paid Exp Debt for Second Lunar Excellency: Perception 
    • 4/8 (4) Exp Debt: Occult: Terrestrial Sorcery Charm
    • 0/8 (0) Exp Debt: Summon First Circle Demon
    • Exp Debt Total: 12
    • Banked Exp Total: 0

      1 comment:

      1. For the sake of simplicity, I am just going to rule that all the remaining training time for Session 28 is finished.

        Depending on what expenditures you guys spent for Session 29, it will probably be finished as well.

        Session 30 however was the last session dealt mainly with after Alabaster's Essence Gain (e.g. the 5 month period). So training time is not automatic.

        ReplyDelete