Tuesday, February 2, 2010

Sun King Vestment

Cost: 15m, 1wp
Mins: Lore 4, Essence 4
Type: Simple
Keywords: Combo-OK, Touch, Holy
Duration: Indefinite
Prerequisite Charms: Power-Awarding Prana

[This is a brand new charm]

Not all Lawgiver are content with their mastery over incalculable mortals.  Many have tried to covert the children of greater beings into their service.  This Charm is one such tool.

While Power-Awarding Prana can affect only Beings with Essence of 1, Lawgiver Vestment bestows the glory of the Sun Kings onto beings whose ability to mold reality transcends mortal coil.  It affects beings who do not already have access to Natural Charm Sets and whose Essence is Greater than 1.  Those whose Essence is less than the Solars will also gain a bonus dot

The Solar activates this Charm and commits 15 motes to the Blessed Subject.  This investment of power increasing the subject’s Essence Pool by 15.  The Charm also increases the target’s Effective Essence Attribute by 1, to the max of the Solar’s own Essence Score – 1.  Being a temporary this boost in Essence Attribute does not count towards any possible apotheosis.  This investment of Solar’s innate light also grants the subject access to the Solar Charm Set.  Just like Power-Awarding Prana these new powers are only active for as long as the Solar’s Essence is Committed.

The effect of this Charm is cumulative with that of Power-Awarding Prana, though it is far more effective when combined with Soul-Enlightening Beneficence or Glorious Celestial Invigoration Meditation.

 

Power-Awarding Prana

Cost: 15m, 1wp
Mins: Lore 4, Essence 3
Type: Simple
Keywords: Combo-OK, Touch
Duration: Indefinite
Prerequisite Charms: Essence-Lending Method

The Lawgivers share great secrets with their disciples. This
Charm targets an Essence 1 character who cannot channel Essence.

This Charm increases the target’s effective Essence to 2,
allows him an (initially empty) 15-mote pool and the ability
to regain Essence as a Solar Exalt, and it permits him to learn
Solar Charms with the normal training time for 10 experience
points each. The target has access to this increased Essence,
pool and Charms only when actively under the influence of
Power-Awarding Prana (i.e., for only as long as the awarding
Solar’s Essence motes remain committed).

 

Soul-Enlightening Beneficence

Cost: 15m, 1 wp
Min: Lore 4, Essence 3
Type: Simple (Dramatic Action)
Keywords: Enlightening, Obvious, Touch
Duration: Instant
Prerequisites: Essence-Lending Method

This Charm is a variation on the better known Power-Awarding Prana (see page 568) immediately and permanently blasts open a willing mortal’s doors of perception, opening him to the world’s currents of Essence.  Soul-Enlightening Beneficence requires a short ceremony to steel both donor and recipient for the awesome forces they shall unleash.  The ceremony takes whatever form the participants feel is appropriate to solemnize the event.  Then the mortal and the Exalt simply touch – and the cataract of Essence flooding through the recipient’s soul knocks him out for (5 – his Stamina) hours.  The recipient also trades one permanent dot of Willpower for another point of permanent Essence.  After the character recovers, however, he possesses his own Essence pool.

Like Touch of Divinity, this Charm offers no benefit to beings who already channel Essence.  The donor merely transfers 15 motes of his own Essence.

All types of Celestial (and Abyssal and Infernal) Exalts possess a variation of Soul-Enlightening Beneficence.  The recipient gains an affinity for the source of the Exalt’s power, like that granted by Touch of Divinity, which other Essence-sensing creatures can perceive.

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